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DRAGON'S LAIR / SPACE ACE COMBO DIP SWITCH SETTINGS - April 9, 2002
The following chart is to be used ONLY
with the
Dragon's Lair /
Space Ace Combo ROMs
| Dragon's Lair (rev F) | Space Ace | |
| A0 | ON - 2 Coins per credit
or to continue OFF - 3 Coins per credit |
OFF - 3 Coins per credit |
| A1 | ON - very
hard (only when B7 = ON) OFF - Normal |
Not Used |
| A2 | ON - Always easy at start of game OFF - Hard or very hard per B7 & A1 |
|
| A3 | ON - Normal OFF - Playtest for engineering use |
OFF - Playtest for engineering use |
| A4 | ON - Normal OFF - 2 credits at all times / free play |
OFF - |
| A5 | ON - 3 Dirks per credit OFF - 5 Dirks per credit |
OFF - 5 lives per credit |
| A6 | ON - Pay-as-you-go disabled OFF - Pay-as-you-go enabled |
|
| A7 | ON - Normal OFF - Diagnostics (turn OFF after 2nd beep) |
OFF - Diagnostics |
| B0 | ON - Attract Mode audio plays
continuously OFF - Attract Mode audio plays every 8 times |
ON - Attract Mode audio plays
continuously OFF - Attract Mode audio plays every 8 times |
| B1 | ON - Attract Mode
audio is enabled OFF - Attract Mode audio is always off |
OFF - Attract Mode audio is always off |
| B2 | ON - Normal OFF - Unlimited Dirks |
ON - Normal OFF - Unlimited lives |
| B3 | ON - Pioneer PR-7820 Laser Disc
Player OFF - Pioneer LD-V1000 Laser Disc Player |
OFF - Pioneer LD-V1000 Laser Disc Player |
| B4 | ON - Difficulty increase with 5
scenes OFF - Difficulty increase with 9 scenes |
ON - Difficulty increase with 3
episodes OFF - Difficulty increase with 5 episodes |
| B5 | ON -
If A6 is ON: The
game ends when won. If A6 is OFF, the player must deposit 2 or 3 coins (depending on A0) to continue playing once, after 2/3 of the game is finished.
OFF - If A6 is
ON, the game starts again from |
B5
B6 ON ON - Normal Mode (CP skill level buttons are enabled) ON OFF - Always SPACE ACE skill level OFF ON - Always CAPTAIN skill level OFF OFF - Always CADET skill level |
| B6 | ON -
If A5 is ON and A6 is
OFF: If the
player has less than 3 Dirks, he receives one additional Dirk after depositing coins to continue the game at any time during the first game. No extra Dirks are awarded after the first game has been won.
|
|
| B7 | ON - Increase in difficulty is
enabled OFF - The difficulty level will always be easy |
ON - Fast difficulty
increase OFF - Slow difficulty increase |
NOTE: The original Space Ace DIP switch option for 'enable frame display' is no longer available.
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